REMOTE-LOAD (command)

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@REMOTE-LOAD <load file> <bootstrap address> <line number>

Loading of core in a remote computer from a local computer is done in the following way

  • the bootstrap must reside (in the local system) on a system file called (SYSTEM)REMOTE-BOOTSTRAP:BPUN in the MAC assembler BPUN format. This will usually be done at system generation time.
  • push the Master Clear button on the remote computer and type <octal number> on the console terminal. <octal number> is the hardware device number of the communication line. If the ALD register is set to the right value, only the master clear and the load push buttons have to be pushed.
  • give the command @REMOTE-LOAD <load file>, <bootstrap address>, <line number> on the local computer.
    • The <load file> must contain the program to be loaded in the MAC assembler BPUN format. Default file type is BPUN.
    • The <bootstrap address> specifies where to place the bootstrap program in the remote computer. The bootstrap will occupy approximately 400 (octal) words from the bootstrap address given.
    • It is the users responsibility to avoid overlapping the bootstrap and the program to be loaded.
    • <line number> may be omitted if there is only one possible remote connection.
    • The REMOTE-LOAD command may only be executed when the communication system is stopped on that line.

Example:

@REMOTE-LOAD TAPE-READER, 37400, 1

A binary tape, placed in the Tape Reader on the local system will be loaded into the remote system connected to line number 1. The bootstrap will occupy the memory area 37400 - 37777 in the remote computer.

References

Norsk Data Document ND–60.050.06 SINTRAN III USERS GUIDE section 8.5